Fantasy Card Games – Why Play?

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I began to invest in war games early in life. They often satisfied my need to create my own fun. Naturally they led me to electronic gaming and I would guess that this is similar for fellow gamers. Despite the fact that I felt led to enjoy these by responsible establishments, some shame remained when ever I wanted to play.Comparison to video games
Among the most successful fantasy card games released in the last 16 years that I have played are Legend of the Five Rings, Pokemon, and Star Trek CCG. Many of these have been regrettably redesigned into computer games. I don’t dislike video games for the reason that they are like a sibling to physical games, as both of them are a combination of the same ideas, but they both have opposite results in human development. It shouldn’t go unsaid that the money spent on either is about the same. Contrasting production of digital games to fantasy card games; in 1996, 616 computer games and 17 fantasy card games were produced. I gathered this information from GamesAreFun.com and Wikipedia.org.Influenced by Family and School
I suppose it’s do to the fact that fantasy card games assist social interaction and planning that I remember being encouraged to play board games by my teachers at a young age, and was even cheered for when I volunteered to be the score keeper. I once had an assignment in elementary school for math class to create a board game. This was the first and probably the last time I ran home excited to start an assignment. The game I created was naturally my first of what would soon be lots of fantasy card games. This was the nudge to begin a long road for me, because I didn’t stop creating, even though the majority of what I thought of was forgotten. Besides playing fantasy card games, school got me reading and writing fantasy books including The Lion, the Witch and the Wardrobe and A Midsummer Night’s Dream. Computer games still win out over books because there are roughly 9000 results in the database on isbndb.com for the fantasy genre, but 25 thousand listings at gamesarefun.com.Socially allowing fantasy card games.
Fantasy has been more and more abundant as a genre for movies over the last 20 years. According to listings at IMDB.com, the ratio of fantasy titles among all other genres was 1/57 before 1990 and has increased to 1 of 26 and one out of 23 during the last 2 decades respectively. Despite this rising production rate it seems to me that fantasy card games are still thought of as ‘uncool’. An opinion that doesn’t go unnoticed by those of us who play fantasy card games. My own friends can be sifted into two groups of gamers; the closet gamers, and the proud promoters of individuality. While one of these groups will larp about in the park, the other sticks himself out of the way and conceals the title of his book.Partially, writing this is an attempt to change which type I fall into and enter the realm of those who shamelessly love fantasy card games. I hope we will all abandon the prejudice that fantasy is desirable in computer games and T.V., but not preferable in physical games. But my real goal is for all of us to turn off the computer screen and try out a better game.

Online Games – Can We Make Money Playing Them?

When we refer to online games we are normally referring to video type games that we play on a computer via the internet. Some video games are played over the internet using mobile phones and video consoles, but generally speaking online games means computer games that need an internet connection to be played. Simple text-based multiplayer games were the first of these types of games as internet connections were slow and expensive when these games were first introduced in the 1980s. Gradually these games became popular in the 1990s, with today’s online games featuring virtual communities, realistic graphics and multiplayer games where people can even play one to one or in knock out tournaments for cash prizes. We all know that the internet is the fastest growing market place in the history of the world but did you know that there is an online games sector that is growing 4 times faster than the internet overall! Yes! and it’s the “Online Skill Games” market.There are many styles of Online GamesSome of the different types of online games that exist:1. Real time strategy games: This type of game is all about strategy where, for your army to fight successfully against the other internet players you need to develop a game plan by building lots of resources2. First person shooter: Here the players compete with each other one to one. In most first-person type games, the online game allows the death match or arena style of play. In this style of game play the view you see is the one seen from your character’s eyes.3. Massively Multiplayer Online Role Playing Games (MMORPG): In this type of game each person has to keep trying to reach the next highest level until he has reached the top one written for that game and these online games can have, simultaneously, thousands of players from every part of the globe, playing in a giant virtual world interacting against or with each other. Gamers can keep playing these types of games for months or even years!4. Browser type games: These are pastime games that are quick, simple and small that are played in your browser. The popular Java and Shockwave technologies are used to develop these games.5. Online skill games: An online skill based game is a web game played in tournament format or one to one. Each player pays a cash entry fee to play with a cash or merchandise prize going to the winner or winners. The outcome of each competition is based on the player’s ability and performance not luck.How Do Online Game Companies Make MoneyAll games today, are playable online. How do we make money? This is the question that companies making the online games have to ask themselves. The majority of companies make single-player games that are played at home and in this the player has to beat the artificial intelligence of the enemy. Today these games normally include an online multiplayer version which can be played against or with other Internet players. By selling their game DVD/CDs is how these companies earn their profit e.g. Warcraft 3 and Counter Strike. Advertising and promotions is how browser game companies make their money. MMORPG companies generally charge their players a monthly fee and continue to add content by programming new scenarios etc in their games e.g. Everquest 2 and World of Warcraft. Some don’t, but survive because their DVD/CD sales are high e.g. Guild Wars.What is the future of online games?Soon there will be a new entry into the online skill games market. According to their Free Online Games Market Report they will be the first company with their new online skill games platform, to launch a business that encapsulates three of the newest phenomena on the internet today. Online Games Entertainment, Social Networking using web 2.0 and a new way of marketing which has been described as Social Marketing 2.0. One of the core differences with this new platform over the conventional models is that we the players can if we want share in the profits while we play our games. With the market today (2007) worth approximately $5.2 billion USD and predicted to rise in the next 3 years to over $13 billion USD that’s $412 per second and with social networking sites already reaching 45% of web users and the 4 major Instant Messengers having more than 400 million users between them this potentially could be a whole lot of money.